Assigned Fantasy Character Entries

 

 




1.

CHARACTER NAME: Semmia
RACE:
Elf
CLASS:
Wizard
GENDER:
Female
STRENGTH:
13
CONSTITUTION:
12
DEXTERITY:
8
INTELLIGENCE:
11
WISDOM:
13
CHARISMA:
12

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2.

CHARACTER NAME: Mheren Rikeaer
RACE:
Dwarf
CLASS:
Rogue
GENDER:
Female
STRENGTH:
17
CONSTITUTION:
11
DEXTERITY:
8
INTELLIGENCE:
12
WISDOM:
9
CHARISMA:
13

"Mheren is a rouge, a free-lance assassin. Loving no one, having no attachments, she is silent and deadly. Nobody knows where she was born, or who her parents were. Danin Fera, Mheren's mentor found her when she was a toddler, and raised her. Although she knows no loyalties, Mheren trusted him, and when Danin betrayed her, she assassinated him. Living where she can, Mheren is well known to the main political leaders in Kherendar. Her tools of the trade only consist if two poisoned blades, and a charisma that can not be described. Mheren is someone to fear."

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3.

CHARACTER NAME: Dachus (The Dimwitted)
RACE: Human
CLASS: Wizard
GENDER: Male
STRENGTH: 12
CONSTITUTION: 9
DEXTERITY: 4
INTELLIGENCE: 5
WISDOM: 10
CHARISMA: 13

"Apprentice to the esteemed Wizard, Garlamon the Great, Dachus is constantly feeling the pressure of the HUGE shoes he has to fill. However with fumbling fingers and tripping toes, his future as a great and reknowned wizard seems... well... rather dim."

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4.

CHARACTER NAME: Chrysalis
RACE: Elf
CLASS: Wizard
GENDER: Female
STRENGTH: 7
CONSTITUTION: 7
DEXTERITY: 10
INTELLIGENCE: 10
WISDOM: 13
CHARISMA: 16

"Chrysalis was born to a merchant class family who pride themselves on their rewards wrought by hard work. A quiet, industrious girl she became enamored with magic early on when her love for reading brought her to books of ancient healing spells and potions. Both bright and determined, Chrysalis has proven to be a proficient and obedient student who wishes nothing more than to please her master and bring pride to her family. With two years left in her apprenticeship Chrysalis works hard to learn the healing magic she hopes to use for the good of all she encounters."

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5.

CHARACTER NAME: Moth
RACE:
Elf
CLASS:
Rogue
GENDER:
Female
STRENGTH:
9
CONSTITUTION:
5
DEXTERITY:
10
INTELLIGENCE:
16
WISDOM:
12
CHARISMA:
9

"The merchant class family Moth was born in to tried to instill in her a sense of honor and the importance of hard work, but somewhere along the line she lost interest. While her sister, Chrysalis, went on to study healing, Moth decided to use her intelligence, strength, and charisma to her own benefit and went in quite another direction. Starting out as a mere pickpocket, she's managed to work her way up the criminal ladder and is now working the smuggling angle. More money, less work - just the way she likes it."

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6.

CHARACTER NAME: Lirithia
RACE:
Elf
CLASS:
Rogue
GENDER:
Female
STRENGTH:
6
CONSTITUTION:
10
DEXTERITY:
11
INTELLIGENCE:
13
WISDOM:
9
CHARISMA:
17

"The daughter of the legendary theif and assassin Jeron shadow, Lirithia is devious, cunning and very beautiful -- a dangerous combination. Her many disguises enable her to sneak past any defenses, while her charm and flirtatious nature can draw any man into her grasp where they meet their quick and painless demise... a punishment given to anyone who dares to try and cheat her. Her weapons consist of mainly daggers and small swords, her favourite being her trusty steel blade, which she has named 'stabby'. A warning to fools that trust Lirithia, those who deal with her deal in death!!"

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7.

CHARACTER NAME: Magena the Nimble Dimwit
RACE:
Halfling
CLASS:
Wizard
GENDER:
Female
STRENGTH:
9
CONSTITUTION:
12
DEXTERITY:
12
INTELLIGENCE:
9
WISDOM:
4
CHARISMA:
7


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8.

CHARACTER NAME: Reyur Slateaxe
RACE: Dwarf
CLASS: Warrior
GENDER: Male
STRENGTH: 9
CONSTITUTION: 10
DEXTERITY: 15
INTELLIGENCE: 9
WISDOM: 11
CHARISMA: 12

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9.

CHARACTER NAME: Lobelia
RACE: Hobbit
CLASS: Wizard
GENDER: Female
STRENGTH: 6
CONSTITUTION: 8
DEXTERITY: 15
INTELLIGENCE: 11
WISDOM: 11
CHARISMA: 9

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10.

CHARACTER NAME: Ellie the Gentle
RACE: Elf
CLASS: Wizard
GENDER: Female
STRENGTH: 7
CONSTITUTION: 7
DEXTERITY: 14
INTELLIGENCE: 9
WISDOM: 13
CHARISMA: 11

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11.

CHARACTER NAME: Olphdar the Red Salamander
RACE: Human
CLASS: Wizard
GENDER: Male
STRENGTH: 10
CONSTITUTION: 6
DEXTERITY: 13
INTELLIGENCE: 15
WISDOM: 11
CHARISMA: 12

"Olphdar, sometimes called the Red Salamander, is the Keeper of Order in the Kingdom of Mothdorn . He works for King Hadlee XIV, specializing in spells and hexes to keep the kingdom safe from their hostile northern enemies, the Beaglites. In Year 543, seventeen year-old Olphdar came to Mothdorn to begin his apprenticeship after Wizard’s Academy. He fell in love with King Hadlee’s youngest daughter, Princess Milana. They were wed three years later. Together they had seven children. In 553, Olphdar’s apprenticeship was finished, and he traveled with his family to the Sorcerer’s City to be instated as a full-fledged Wizard."

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12.

CHARACTER NAME: Laurëwen
RACE: Elf
CLASS: Rogue
GENDER: Female
STRENGTH: 10
CONSTITUTION: 9
DEXTERITY: 12
INTELLIGENCE: 14
WISDOM: 16
CHARISMA: 13

"In 526 an illegitimate daughter was born to King Hadlee XIV of Mothdorn and a she-elf from the Forbidden Forest. The child, Laurëwen, was kept secret. She grew up in her mother’s home in the forest, learning to shoot a bow and play a lyre. When Laurëwen was seventeen, Mothdorn’s northern neighbors, the Beaglites, had begun to pillage villages, stealing valuables and murdering peasants. Guilty about Laurëwen, Hadlee secretly appointed his daughter the head of a force that would protect the villages and retake what belonged to Mothdorn. This is Laurëwen’s legacy; using sometimes questionable methods to hold the enemy."

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13.

CHARACTER NAME: Chelly
RACE: Shorty
CLASS: Rogue
GENDER: Female
STRENGTH: 13
CONSTITUTION: 7
DEXTERITY: 13
INTELLIGENCE: 10
WISDOM: 10
CHARISMA: 15

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14.

CHARACTER NAME: Tal Yair
RACE: Human
CLASS: Rogue
GENDER: Male
STRENGTH: 13
CONSTITUTION: 11
DEXTERITY: 12
INTELLIGENCE: 7
WISDOM: 15
CHARISMA: 15

"Sold as a child to a troupe of performers Tal's beauty kept him in the limelight...not his intelligence. Trained both to dance and to pick locks he was a quick learner, and rose far in his group. As he got older he often would go out on adventuring parties, he loved the bright and shiny things he found while there. Unfortunately today he stumbled into a palace; and while the crown he found is indeed shiny it would not serve him much purpose if he were to loose his head...."

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